clan.battle maps [season 19]
The battles will take place in the Domination mode on the following maps:
- North
- Hotspot
- Land of Fire
- Sea of Fortune
- Warrior’s Path
- Loop
- Sleeping Giant
[ POP SECRET ] SAT DOCS
Size: 36×36 km
Ring is a group of small Pacific tropical islands like Hawaii, with a key group of ring-like islands in the center. These islands can provide reliable cover or become a deadly trap, so be on guard! Holding the “ring” is also important. If the enemy team takes it, it will take a focused attack to drive them out. There is enough open space for comfortable firing at long range, but losing control of the islands means vulnerability to torpedo attacks from the center. Available in Standard Battle and Domination modes.Battle Tiers: 4-7
Size: 36×36 km
New Dawn is a well-balanced map, one played frequently as captains work through the middle tiers of the various ship lines. This map typically has heavy action in the northwest and southeast quadrants, with the spawn points and bases (in Standard Battle mode) being in the northeast and southwest. It is full of numerous te
rrain features that can be used to obscure visibility and reduce the chances of getting hit; however, many of these islands are low enough for experienced players to shoot over and land hits with plunging fire, so choose cover carefully. This map can be played in either three-area Domination or two-base Standard Battle mode.
Battle Tiers: 9-★
Size: 42×42 km
Islands of Ice is one of several larger maps available for high-tier play, with a combination of open spaces and congested channels. Battleships will sometimes engage in long range gun duels straight out of spawn, while destroyers will make for the narrow passages to capture points in Domination and launch torpedo attacks at the battle lines that form. This map can be played in three-area Domination mode, two-base Standard Battle mode or Epicenter mode. In Tier X epicenter battles, there can be a snowstorm.
Battle Tiers: 6-8
Size: 42×42 km
Trident features an archipelago resembling those found in the Indian Ocean. The small islands make for excellent hiding places from which to launch surprise attacks and torpedo salvoes. It is one of the first maps to feature time-of-day variants: battles will occur at either dawn, morning, dusk, or night. This map can be played in either Epicenter, three-area Domination, or two-base Standard Battle mode.
Size: 42×42 km
Haven is an archipelago of small, uninhabited islands in the Atlantic Ocean, at the fringes of the British Empire. Fight amid barren and beautiful islands formed by constant ocean winds. Teamwork is key: vital areas are hard to capture, while plentiful cover offers many opportunities for sneaky play. This map also offers the chance for sudden engagements and frequent close range encounters, so stay alert and choose which routes to sail very carefully, especially battleship commanders! Available in Standard Battle and Domination modes.Battle Tiers: 9-★
Size: 48×48 km
A fictional location somewhere near the crossing of sea lanes, Loop contains two groups of Portuguese islands in the Atlantic Ocean. Large islands provide opportunities for defense and unexpected breakthroughs. Due to the dense arrangement of the islands, players must plan their route in advance in order to assist their allies. This map can only be played in three-area Domination Battle mode.
Size: 42×42 km
The legendary white facade of the cliffs of Dover has looked over the final resting place of many a ship in the annals of history. In Update 0.8.6, a new map called Crash Zone Alpha appeared in the game for Tier VIII–X battles in Domination mode. The map has two versions: with three and four key areas, respectively. The map is also interesting for aficionados of Clan Battles: the “home” key areas of the teams are located quite close to each other, which forces the teams to reconsider their usual combat tactics.![North [map]](https://sotw.milesmill.net/wp-content/uploads/north-1024x576.jpg)





